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love.physics.newRectangleShape
Shorthand for creating rectanglar PolygonShapes.
By default, the local origin is located at the center of the rectangle as opposed to the top left for graphics.
Function
| Available since LÖVE 0.8.0 |
| These variants are not supported in earlier versions. |
Synopsis
shape = love.physics.newRectangleShape( width, height )
Arguments
Returns
PolygonShape shape- A new PolygonShape.
Function
Synopsis
shape = love.physics.newRectangleShape( x, y, width, height, angle )
Arguments
number x- The offset along the x-axis.
number y- The offset along the y-axis.
number width- The width of the rectangle.
number height- The height of the rectangle.
number angle (0)- The initial angle of the rectangle.
Returns
PolygonShape shape- A new PolygonShape.
Function
| Removed in LÖVE 0.8.0 |
| This variant is not supported in that and later versions. |
Synopsis
s = love.physics.newRectangleShape( body, x, y, width, height, angle )
Arguments
Body body- The Body to attach the Shape to.
number x- The offset along the x-axis.
number y- The offset along the y-axis.
number width- The width of the rectangle.
number height- The height of the rectangle.
number angle (0)- The initial angle of the rectangle.
Returns
PolygonShape s- A new PolygonShape.
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